Guest Gamers Posted June 30, 2016 at 04:06 AM Share Posted June 30, 2016 at 04:06 AM compile BattleArena.cpp In file included from BattleArena.cpp:6:0: char.h:328:2: error: 'LONGLONG' does not name a type LONGLONG points[POINT_MAX_NUM]; ^ char.h:339:2: error: 'LONGLONG' does not name a type LONGLONG gold; ^ char.h:359:2: error: 'LONGLONG' does not name a type LONGLONG points[POINT_MAX_NUM]; ^ char.h:696:33: error: 'ULONGLONG' has not been declared void PointChange(BYTE type, ULONGLONG amount, bool bAmount = false, bool bB roadcast = false); ^ char.h:696:10: error: 'void CHARACTER::PointChange(BYTE, int, bool, bool)' canno t be overloaded void PointChange(BYTE type, ULONGLONG amount, bool bAmount = false, bool bB roadcast = false); ^ char.h:692:10: error: with 'void CHARACTER::PointChange(BYTE, int, bool, bool)' void PointChange(BYTE type, int amount, bool bAmount = false, bool bBroadca st = false); ^ char.h:698:33: error: 'LONGLONG' has not been declared void PointChange(BYTE type, LONGLONG amount, bool bAmount = false, bool bBr oadcast = false); ^ char.h:698:10: error: 'void CHARACTER::PointChange(BYTE, int, bool, bool)' canno t be overloaded void PointChange(BYTE type, LONGLONG amount, bool bAmount = false, bool bBr oadcast = false); ^ char.h:692:10: error: with 'void CHARACTER::PointChange(BYTE, int, bool, bool)' void PointChange(BYTE type, int amount, bool bAmount = false, bool bBroadca st = false); ^ In file included from BattleArena.cpp:6:0: char.h:1096:3: error: 'LONGLONG' does not name a type LONGLONG GetGold() const { return m_points.gold; } ^ char.h:1097:18: error: 'LONGLONG' has not been declared void SetGold(LONGLONG gold) { m_points.gold = gold; } ^ char.h:1099:3: error: 'LONGLONG' does not name a type LONGLONG GetAllowedGold() const; ^ char.h:1100:19: error: 'LONGLONG' has not been declared void GiveGold(LONGLONG llAmount); ^ char.h: In member function 'void CHARACTER::SetGold(int)': char.h:1097:44: error: 'CHARACTER_POINT' has no member named 'gold' void SetGold(LONGLONG gold) { m_points.gold = gold; } ^ Makefile:63: recipe for target 'OBJDIR/BattleArena.o' failed gmake[1]: *** [OBJDIR/BattleArena.o] Error 1 gmake[1]: Leaving directory '/tmtsource/Server/game/src' Makefile:104: recipe for target 'rebuild' failed gmake: *** [rebuild] Error 2 Link to comment
Karbust Posted June 30, 2016 at 01:00 PM Share Posted June 30, 2016 at 01:00 PM Acho que não existe LONGLONG, mas sim long long Não tenho a certeza... Link to comment
[Admin] tierrilopes Posted June 30, 2016 at 05:03 PM Share Posted June 30, 2016 at 05:03 PM Acho que não existe LONGLONG, mas sim long long Não tenho a certeza... Link to comment
Guest Gamers Posted June 30, 2016 at 06:27 PM Share Posted June 30, 2016 at 06:27 PM Está é a source que o tierrilopes, disponibilizou no suite dele. Link to comment
Guest Gamers Posted June 30, 2016 at 06:54 PM Share Posted June 30, 2016 at 06:54 PM Tudo que tem LONGLONG mudo para long long? Link to comment
[Admin] tierrilopes Posted June 30, 2016 at 07:40 PM Share Posted June 30, 2016 at 07:40 PM TMT suite não está completa. Link to comment
Guest Gamers Posted June 30, 2016 at 07:58 PM Share Posted June 30, 2016 at 07:58 PM tierrilopes, me aconselha alguma source para montar um clássico 2006-2010? Link to comment
Karbust Posted June 30, 2016 at 10:24 PM Share Posted June 30, 2016 at 10:24 PM Usa a source normal, e com isso podes fazer um clássico, desde que desactives os sistemas novos... Link to comment
Dynamic Things Posted November 9, 2016 at 09:02 PM Share Posted November 9, 2016 at 09:02 PM Tópico fechado. Motivo: Problema resolvido. Link to comment
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