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Baby System c ++


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Boas

Hoje encontrei um sistema de veras interessante e vim partilhar.

Pelo que parece o sistema cria uma replica tipo pet do nosso personagem.

Não testei nem sei como implementar só vim fazer a partilha pode ser util para quem quiser testar.

 Imagens

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Vamos começar

Para a pasta root add

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Google drive:

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Abrir o Ficheiro 

game.py

Procurar por:

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Adicionar:

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Procurar:

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Adicionar:

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Procurar:

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Adicionar

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Procurar:

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Procurar:

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Adicionar

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uiinventory.py 

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Adicionar:

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locale inventorywindow.py :

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Adicionar ao locale_interface.txt

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Botão sistema

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Exemplos para a surce.

EterGrnLib / ThingInstance.cpp

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EterLib / GrpObjectInstance.cpp

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EterLib / GrpObjectInstance.h

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Fonte FreakGames

Edited by Caneiras
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Guest Ezrekith

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If you don't have Shoulder Sash system as Acce and Costume Weapon system with 7 type the system will crash the db every time when you summon the baby.

+
Add a function to the logout to unmount your character before it disconnect from the game.

+

Add a function to unmount your character whenever you summon the baby because the DB will crash...

 

(Tested 2 years ago and found this bugs with it)

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