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Sonitexx last won the day on September 1 2019

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  1. Dear Community, I would like to start by introducing myself. I have been in the Metin2 scene under this nickname for quite a long time now. In the early days, I have started a project of mine where the goal was to rebuild Metin2 but that ended quite quickly due to low interest from others. Then I moved on and opened my very first private server which gave me a lot of insight and valuable experience on private servers in general. Server, under the name of WarRage2, received mostly positive critiques so I decided I would not abandon this project but instead improve what caused it to disappear in the private server competition. Here I am today, with a polished project and dare to say, with the potential to become one of the best. But one of the reasons I failed at my 1st try is lack of team members and it taught me quite well how important those are. Therefore I am seeking competent individuals who would like to be part of a new journey. More specifically we are looking for people in the fields of promotion, community management, in-game support & 2d art. The only restriction we have is being able to write and speak fluent English language. Inside the team, we like to maintain a professional and fun atmosphere. As of now, there are two of us, both in charge of developing and designing the game. If you are interested, please add me to my Discord(sonitexo#1880) where we will discuss this in detail. Kind Regards, Sonitex
  2. Same till I started creating my own dungeons. YMIR used tricks to avoid this issue like using the same music in their dungeon as in the map from where you got teleported(Valkus-Blazing Purgatory) or starting the dungeon from the dungeon itself if that makes sense(Devil Tower/Devil's Catacomb).
  3. Hey community! When you specify which music you want to play in your dungeon map at settings.lua, it is always getting replaced with previous map's one(From which you were teleported to). This is happening because each dungeon has it's own unique map index and game cannot locate it from settings. Here is a simple fix to get original index of that map, it should work as long as you do not have like 3500 dungeon instances of same type, which isn't possible with current Metin2 player count I believe. In char.cpp search for: void CHARACTER::MainCharacterPacket() Replace this variable with the following: const unsigned mapIndex = GetMapIndex(); const unsigned mapIndex = GetMapIndex() < 10000 ? GetMapIndex() : GetMapIndex() / 10000; Greetings, Sonitex
  4. Here is another function that was not in the tutorial: Search in uiToolTip.py def AppendDescription(self, desc, limit, color = FONT_COLOR): if localeInfo.IsEUROPE(): self.__AppendDescription_WesternLanguage(desc, color) else: self.__AppendDescription_EasternLanguage(desc, limit, color) Paste below: def SetThinBoardSize(self, width, height = 12) : self.toolTipWidth = width self.toolTipHeight = height Thanks for the tutorial!
  5. Multilanguage system will cover as many languages as possible, but the catch is in translating as we are lacking people to do that.
  6. Hello! Before we go on with the presentation, we would like to announce the start of the server on January 12th, 2018 at 18:00 (UTC+0) We highly encourage you to bring along your friends: we're sure you're going to have a great time! If we don't have you convinced yet, please go on and read the presentation below: Website: [Hidden Content] Forum: [Hidden Content] Facebook: [Hidden Content]
  7. Greetings community! We are still up and running our project but we definitely need more people to make our wishes become reality. We are all set up with BugTracker to help us investigate our problems, a forum where we discuss our new ideas and how could we improve Metin2 in general. As of now "team" is very small and we don't have knowledge in certain areas so this is why I am looking for 3 different kind of developers who are most needed at this time. Technician: Your job is to design the game. You will be the one in charge when it comes to coding, of course you will be cooperating with the other technician who is already in the team. Designing the systems, balancing the game and overall server-side problems will be yours. Knowledge required: C++/Python 3D Designer: There is not much to say, the name itself tells what will you be doing. When it comes to bringing quality new models to the game you will be the chief. To avoid misunderstanding you will be creating character weapons, armors, monsters and NPCs and not map objects! Knowledge required: 3D and Animations Effect Designer: Ingame effects will be yours. Here I am a little bit picky since I do not want few colorful dots popping around in light colors which makes it look cool, but quality animations. Redesigns all of the skill effects is a lot of work but there will be much more than that, so we definitely don't want any half-made work. Knowledge required: Effects creation & animation. If you are acknowledged in other areas as well, that is just a plus which will save us the time and let us achieve our goals faster. Please send me a message if you are serious (A lot of people have messaged me about joining but even themselves don't know why they wanna join) about it and would like to join us! In the next weeks we will show our first two iconic maps, main hometowns of the Kingdoms (More than the last time ) and maybe reveal some of our big plans for the future of Metin2! Kind Regards, Sonitex
  8. If anyone is willing to give it a try, please send me a message with a description of you(look at 1st post). Some more news regarding the project will be posted in the next weeks with first photos of our new game environment!
  9. Hello everyone! I am working on a project called 'Heroes of Arthion'. For the past month I have been collecting ideas for every part of the game such as quests, systems, maps, dungeons, etc. That being said, it is unpossible to do it by my self and that is why I am seeking people who would like to give it a try, maybe see their own wishes in action. -What exactly is Heroes of Arthion? International server with it's own written storyline which is connected to quests, maps and other features that will be present ingame. The idea is to make the gameplay hard but unique. I think that is the part where most of the server admins have failed. Main changes will be in PvM where I would like to give Assassins&Mages some more meaning. -Will there be any payments? In the early stage of building there won't be any payments. Later on, when we release the project, some of the income will be spent on server costs and other remainders will be divided to team members(equally!). The numbers might change depending on how much people will be part of the team. -For who exactly am I looking for? -Basically I would need a developer in every field of metin2 developing and someone who is able to create small trailers, where we would show our work to our future fans(Hopefully there will be some ). -How do we work? Every each of you will be given a basic package of serverfiles,client and source(optional). Till you gain my trust, that will be your 'working station'. Some of you may think that it is stupid, but I will not let any exceptions ruin the project. This is the safest and common way to do it. Of course, you will be given the main client to connect to the live server as well! -How much do you have to work? This is not our primary job so I do not expect you to work 8 hours per day, 7 days per week. We have our own lives where we have to pay our bills. That is why few hours per 3-4 days will satisfy my expectations. -Rules&Requirments Speaking fluent English for easier communication between the team members. As said below, any negative feedback about you might change my mind. Ready to join a new family! If you think you would like to be part of this journey, please send me a message with description of you. I would like to know some basic informations like where are you from, your name, age and most important - how could you benefit this project. Please have in mind, if I have ever seen negative comments about you, there is a high chance I will not accept you. That is the only restriction I have made! That is all from me. If you have any more questions regarding the project, you can send me a message, either on forum or add me on my Skype or comment the thread down below. Kind Regards, Sonitex
  10. Those serverfiles have been created by Danyel and was not meant to be released. Contains some of my work as well(City designs) so please can someone remove this?
  11. As tierri said the mysql folder is infected. Anyways, the serverfiles run smoothly. They have some nice systems(A lot more than the ones in pictures), which has a high chance of having bugs, if the creator used public releases. I would recommend them to people who know how to deal with bugs(C++/Python), those serverfiles are perfect for them Regards, Sonitex
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