Requiem Posted February 26, 2017 at 09:07 AM Share Posted February 26, 2017 at 09:07 AM Resolvi um dos erros que afetava que era a ausência de um ficheiro na lib, que já resolvi.. Mas agora já percebi porque não consigo ligar o cliente.. O game está a funcionar corretamente, mas a db de x em x tempo vai se desligando.. Vi o ficheiro e não percebi qual o problema. Se me puderem ajudar.. [spoiler=Autorun.log] Real Server Log OffSuccess PLAYER Success ACCOUNT Success COMMON Success HOTBACKUP 테스트 파일이 없습니다. 그대로 진행합니다. 테스트 파일이 없습니다. 그대로 진행합니다. item_proto_test.txt 파일을 읽어오지 못했습니다 AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) Real Server Log OffSuccess PLAYER Success ACCOUNT Success COMMON Success HOTBACKUP 테스트 파일이 없습니다. 그대로 진행합니다. 테스트 파일이 없습니다. 그대로 진행합니다. item_proto_test.txt 파일을 읽어오지 못했습니다 AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) Real Server Log OffSuccess PLAYER Success ACCOUNT Success COMMON Success HOTBACKUP 테스트 파일이 없습니다. 그대로 진행합니다. 테스트 파일이 없습니다. 그대로 진행합니다. item_proto_test.txt 파일을 읽어오지 못했습니다 AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) Real Server Log OffSuccess PLAYER Success ACCOUNT Success COMMON Success HOTBACKUP 테스트 파일이 없습니다. 그대로 진행합니다. 테스트 파일이 없습니다. 그대로 진행합니다. item_proto_test.txt 파일을 읽어오지 못했습니다 AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) Real Server Log OffSuccess PLAYER Success ACCOUNT Success COMMON Success HOTBACKUP 테스트 파일이 없습니다. 그대로 진행합니다. 테스트 파일이 없습니다. 그대로 진행합니다. item_proto_test.txt 파일을 읽어오지 못했습니다 AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) Real Server Log OffSuccess PLAYER Success ACCOUNT Success COMMON Success HOTBACKUP 테스트 파일이 없습니다. 그대로 진행합니다. 테스트 파일이 없습니다. 그대로 진행합니다. item_proto_test.txt 파일을 읽어오지 못했습니다 AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) Real Server Log OffSuccess PLAYER Success ACCOUNT Success COMMON Success HOTBACKUP 테스트 파일이 없습니다. 그대로 진행합니다. 테스트 파일이 없습니다. 그대로 진행합니다. item_proto_test.txt 파일을 읽어오지 못했습니다 AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) Real Server Log OffSuccess PLAYER Success ACCOUNT Success COMMON Success HOTBACKUP 테스트 파일이 없습니다. 그대로 진행합니다. 테스트 파일이 없습니다. 그대로 진행합니다. item_proto_test.txt 파일을 읽어오지 못했습니다 AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) Real Server Log OffSuccess PLAYER Success ACCOUNT Success COMMON Success HOTBACKUP 테스트 파일이 없습니다. 그대로 진행합니다. 테스트 파일이 없습니다. 그대로 진행합니다. item_proto_test.txt 파일을 읽어오지 못했습니다 AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) Real Server Log OffSuccess PLAYER Success ACCOUNT Success COMMON Success HOTBACKUP 테스트 파일이 없습니다. 그대로 진행합니다. 테스트 파일이 없습니다. 그대로 진행합니다. item_proto_test.txt 파일을 읽어오지 못했습니다 AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) Real Server Log OffSuccess PLAYER Success ACCOUNT Success COMMON Success HOTBACKUP 테스트 파일이 없습니다. 그대로 진행합니다. 테스트 파일이 없습니다. 그대로 진행합니다. item_proto_test.txt 파일을 읽어오지 못했습니다 AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) AsyncSQL: connected to localhost (reconnect 1) Obrigado desde já. As files são as do Dynamic, a source será as duas do tierri mas ainda não compilei nenhuma delas, estava só a tentar colocar as files a funcionar. Link to comment
[Admin] tierrilopes Posted February 26, 2017 at 01:08 PM Share Posted February 26, 2017 at 01:08 PM coloca aqui o syserr Link to comment
Requiem Posted February 26, 2017 at 03:22 PM Author Share Posted February 26, 2017 at 03:22 PM Estavas a dizer para fazer em localhost.. Não sei porquê, já tentei fazer no meu pc e simplesmente nem no WinSCP consigo entrar, por isso é que uso hamachi. SYSERR: Feb 26 16:19:27 :: pid_init: Start of pid: 1436 SYSERR: Feb 26 16:19:27 :: Start: TABLE_POSTFIX not configured use default SYSERR: Feb 26 16:19:28 :: ChildLoop: AsyncSQL: query failed: Unknown column 'latin1' in 'field list' (query: replace into mob_proto (vnum, name, latin1, type, rank, battle_type, level, size, ai_flag, setRaceFlag, setImmuneFlag, on_click, empire, drop_item, resurrection_vnum, folder, st, dx, ht, iq, damage_min, damage_max, max_hp, regen_cycle, regen_percent, exp, gold_min, gold_max, def, attack_speed, move_speed, aggressive_hp_pct, aggressive_sight, attack_range, polymorph_item, enchant_curse, enchant_slow, enchant_poison, enchant_stun, enchant_critical, enchant_penetrate, resist_sword, resist_twohand, resist_dagger, resist_bell, resist_fan, resist_bow, resist_fire, resist_elect, resist_magic, resist_wind, resist_poison, dam_multiply, summon, drain_sp, skill_vnum0, skill_level0, skill_vnum1, skill_level1, skill_vnum2, skill_level2, skill_vnum3, skill_level3, skill_vnum4, skill_level4, sp_berserk, sp_stoneskin, sp_godspeed, sp_deathblow, sp_revive) values (103, "????", "Lobo Alfa", 0, 0, 0, 4, 0, 0, 1, 0, 0, SYSERR: Feb 26 16:19:28 :: ChildLoop: AsyncSQL: query failed: Unknown column 'latin1' in 'field list' (query: replace into mob_proto (vnum, name, latin1, type, rank, battle_type, level, size, ai_flag, setRaceFlag, setImmuneFlag, on_click, empire, drop_item, resurrection_vnum, folder, st, dx, ht, iq, damage_min, damage_max, max_hp, regen_cycle, regen_percent, exp, gold_min, gold_max, def, attack_speed, move_speed, aggressive_hp_pct, aggressive_sight, attack_range, polymorph_item, enchant_curse, enchant_slow, enchant_poison, enchant_stun, enchant_critical, enchant_penetrate, resist_sword, resist_twohand, resist_dagger, resist_bell, resist_fan, resist_bow, resist_fire, resist_elect, resist_magic, resist_wind, resist_poison, dam_multiply, summon, drain_sp, skill_vnum0, skill_level0, skill_vnum1, skill_level1, skill_vnum2, skill_level2, skill_vnum3, skill_level3, skill_vnum4, skill_level4, sp_berserk, sp_stoneskin, sp_godspeed, sp_deathblow, sp_revive) values (104, "????", "Lobo Azul", 0, 0, 0, 6, 0, 0, 1, 0, 0, SYSERR: Feb 26 16:19:28 :: ChildLoop: AsyncSQL: query failed: Unknown column 'latin1' in 'field list' (query: replace into mob_proto (vnum, name, latin1, type, rank, battle_type, level, size, ai_flag, setRaceFlag, setImmuneFlag, on_click, empire, drop_item, resurrection_vnum, folder, st, dx, ht, iq, damage_min, damage_max, max_hp, regen_cycle, regen_percent, exp, gold_min, gold_max, def, attack_speed, move_speed, aggressive_hp_pct, aggressive_sight, attack_range, polymorph_item, enchant_curse, enchant_slow, enchant_poison, enchant_stun, enchant_critical, enchant_penetrate, resist_sword, resist_twohand, resist_dagger, resist_bell, resist_fan, resist_bow, resist_fire, resist_elect, resist_magic, resist_wind, resist_poison, dam_multiply, summon, drain_sp, skill_vnum0, skill_level0, skill_vnum1, skill_level1, skill_vnum2, skill_level2, skill_vnum3, skill_level3, skill_vnum4, skill_level4, sp_berserk, sp_stoneskin, sp_godspeed, sp_deathblow, sp_revive) values (105, "?? ????", "Lobo Alfa Azul", 0, 0, 0, 9, 0, 0, 1 SYSERR: Feb 26 16:19:28 :: ChildLoop: AsyncSQL: query failed: Unknown column 'latin1' in 'field list' (query: replace into mob_proto (vnum, name, latin1, type, rank, battle_type, level, size, ai_flag, setRaceFlag, setImmuneFlag, on_click, empire, drop_item, resurrection_vnum, folder, st, dx, ht, iq, damage_min, damage_max, max_hp, regen_cycle, regen_percent, exp, gold_min, gold_max, def, attack_speed, move_speed, aggressive_hp_pct, aggressive_sight, attack_range, polymorph_item, enchant_curse, enchant_slow, enchant_poison, enchant_stun, enchant_critical, enchant_penetrate, resist_sword, resist_twohand, resist_dagger, resist_bell, resist_fan, resist_bow, resist_fire, resist_elect, resist_magic, resist_wind, resist_poison, dam_multiply, summon, drain_sp, skill_vnum0, skill_level0, skill_vnum1, skill_level1, skill_vnum2, skill_level2, skill_vnum3, skill_level3, skill_vnum4, skill_level4, sp_berserk, sp_stoneskin, sp_godspeed, sp_deathblow, sp_revive) values (106, "????", "Lobo Cinzento", 0, 0, 0, 13, 0, 0, 1, 0 SYSERR: Feb 26 16:19:28 :: ChildLoop: AsyncSQL: query failed: Unknown column 'latin1' in 'field list' (query: replace into mob_proto (vnum, name, latin1, type, rank, battle_type, level, size, ai_flag, setRaceFlag, setImmuneFlag, on_click, empire, drop_item, resurrection_vnum, folder, st, dx, ht, iq, damage_min, damage_max, max_hp, regen_cycle, regen_percent, exp, gold_min, gold_max, def, attack_speed, move_speed, aggressive_hp_pct, aggressive_sight, attack_range, polymorph_item, enchant_curse, enchant_slow, enchant_poison, enchant_stun, enchant_critical, enchant_penetrate, resist_sword, resist_twohand, resist_dagger, resist_bell, resist_fan, resist_bow, resist_fire, resist_elect, resist_magic, resist_wind, resist_poison, dam_multiply, summon, drain_sp, skill_vnum0, skill_level0, skill_vnum1, skill_level1, skill_vnum2, skill_level2, skill_vnum3, skill_level3, skill_vnum4, skill_level4, sp_berserk, sp_stoneskin, sp_godspeed, sp_deathblow, sp_revive) values (107, "?? ????", "Lobo Alfa Cinzento", 0, 1, 0, 16, 0, SYSERR: Feb 26 16:19:28 :: ChildLoop: AsyncSQL: query failed: Unknown column 'latin1' in 'field list' (query: replace into mob_proto (vnum, name, latin1, type, rank, battle_type, level, size, ai_flag, setRaceFlag, setImmuneFlag, on_click, empire, drop_item, resurrection_vnum, folder, st, dx, ht, iq, damage_min, damage_max, max_hp, regen_cycle, regen_percent, exp, gold_min, gold_max, def, attack_speed, move_speed, aggressive_hp_pct, aggressive_sight, attack_range, polymorph_item, enchant_curse, enchant_slow, enchant_poison, enchant_stun, enchant_critical, enchant_penetrate, resist_sword, resist_twohand, resist_dagger, resist_bell, resist_fan, resist_bow, resist_fire, resist_elect, resist_magic, resist_wind, resist_poison, dam_multiply, summon, drain_sp, skill_vnum0, skill_level0, skill_vnum1, skill_level1, skill_vnum2, skill_level2, skill_vnum3, skill_level3, skill_vnum4, skill_level4, sp_berserk, sp_stoneskin, sp_godspeed, sp_deathblow, sp_revive) values (108, "???", "Javali Selvagem", 0, 0, 0, 7, 0, 0, 1, 0 SYSERR: Feb 26 16:19:28 :: ChildLoop: AsyncSQL: query failed: Unknown column 'latin1' in 'field list' (query: replace into mob_proto (vnum, name, latin1, type, rank, battle_type, level, size, ai_flag, setRaceFlag, setImmuneFlag, on_click, empire, drop_item, resurrection_vnum, folder, st, dx, ht, iq, damage_min, damage_max, max_hp, regen_cycle, regen_percent, exp, gold_min, gold_max, def, attack_speed, move_speed, aggressive_hp_pct, aggressive_sight, attack_range, polymorph_item, enchant_curse, enchant_slow, enchant_poison, enchant_stun, enchant_critical, enchant_penetrate, resist_sword, resist_twohand, resist_dagger, resist_bell, resist_fan, resist_bow, resist_fire, resist_elect, resist_magic, resist_wind, resist_poison, dam_multiply, summon, drain_sp, skill_vnum0, skill_level0, skill_vnum1, skill_level1, skill_vnum2, skill_level2, skill_vnum3, skill_level3, skill_vnum4, skill_level4, sp_berserk, sp_stoneskin, sp_godspeed, sp_deathblow, sp_revive) values (109, "?? ???", "Javali Vermelho", 0, 1, 0, 10, 0, 0, SYSERR: Feb 26 16:19:28 :: ChildLoop: AsyncSQL: query failed: Unknown column 'latin1' in 'field list' (query: replace into mob_proto (vnum, name, latin1, type, rank, battle_type, level, size, ai_flag, setRaceFlag, setImmuneFlag, on_click, empire, drop_item, resurrection_vnum, folder, st, dx, ht, iq, damage_min, damage_max, max_hp, regen_cycle, regen_percent, exp, gold_min, gold_max, def, attack_speed, move_speed, aggressive_hp_pct, aggressive_sight, attack_range, polymorph_item, enchant_curse, enchant_slow, enchant_poison, enchant_stun, enchant_critical, enchant_penetrate, resist_sword, resist_twohand, resist_dagger, resist_bell, resist_fan, resist_bow, resist_fire, resist_elect, resist_magic, resist_wind, resist_poison, dam_multiply, summon, drain_sp, skill_vnum0, skill_level0, skill_vnum1, skill_level1, skill_vnum2, skill_level2, skill_vnum3, skill_level3, skill_vnum4, skill_level4, sp_berserk, sp_stoneskin, sp_godspeed, sp_deathblow, sp_revive) values (110, "?", "Urso", 0, 0, 3, 12, 0, 0, 1, 0, 0, 0, 3001 SYSERR: Feb 26 16:19:28 :: ChildLoop: AsyncSQL: query failed: Unknown column 'latin1' in 'field list' (query: replace into mob_proto (vnum, name, latin1, type, rank, battle_type, level, size, ai_flag, setRaceFlag, setImmuneFlag, on_click, empire, drop_item, resurrection_vnum, folder, st, dx, ht, iq, damage_min, damage_max, max_hp, regen_cycle, regen_percent, exp, gold_min, gold_max, def, attack_speed, move_speed, aggressive_hp_pct, aggressive_sight, attack_range, polymorph_item, enchant_curse, enchant_slow, enchant_poison, enchant_stun, enchant_critical, enchant_penetrate, resist_sword, resist_twohand, resist_dagger, resist_bell, resist_fan, resist_bow, resist_fire, resist_elect, resist_magic, resist_wind, resist_poison, dam_multiply, summon, drain_sp, skill_vnum0, skill_level0, skill_vnum1, skill_level1, skill_vnum2, skill_level2, skill_vnum3, skill_level3, skill_vnum4, skill_level4, sp_berserk, sp_stoneskin, sp_godspeed, sp_deathblow, sp_revive) values (111, "???", "Urso Cinzento", 0, 1, 4, 15, 0, 0, 1, 0, e por aí fora.. tem muitas mais linhas Link to comment
[Admin] tierrilopes Posted February 26, 2017 at 05:12 PM Share Posted February 26, 2017 at 05:12 PM É por estares a usar virtualbox. Converter vdi para ova e importa na vmware e deixas de ter problemas. latin1? normalmente deveria ser locale_name. Coloca aqui as primeiras linhas do mob_proto tambem sff assim como print da estrutura do mob_proto (navicat-->design mode) sff Link to comment
Requiem Posted February 26, 2017 at 05:33 PM Author Share Posted February 26, 2017 at 05:33 PM Obrigado Tierri pela a ajuda, mas mudei de files.. Estas nem Navicat mudava a pass nem nada.. Já agora, sabes de algumas files compatível com as tua sources e o cliente PT 40k? Não importa a língua. Link to comment
[Admin] tierrilopes Posted February 26, 2017 at 05:59 PM Share Posted February 26, 2017 at 05:59 PM Não te sei dizer pois em não uso files a sério ao testar. Eu apenas fiz a estrutura para as files (auth, db, ch99, ch1 com 3 cores) Para a base de dados usei o proto extraido do cliente em txt Já vi um ou dois tópicos aqui criados com isso, um deles usava as básicas 34k do wom2, penso que foi o sonitex a postar No entanto a minha recomendação é sempre começares a fazer umas mesmo do 0, demora mais tempo e dá mais trabalho mas ficas a saber exatamente o que lá está adicionado Link to comment
Requiem Posted February 26, 2017 at 06:01 PM Author Share Posted February 26, 2017 at 06:01 PM Sim, é mais só por causa das tuas sources que são boas.. Posso sempre usar as rain 2010 como base, se der para as tuas sources Link to comment
[Admin] tierrilopes Posted February 26, 2017 at 06:10 PM Share Posted February 26, 2017 at 06:10 PM rain2010 deverás ter de adicionar a alquimia e cintos depois não te sei dizer o que mais terás de adicionar pois já não as uso há algum tempo, mas depois syserrs deverão dizer o que falta Link to comment
Requiem Posted February 26, 2017 at 06:13 PM Author Share Posted February 26, 2017 at 06:13 PM É uma questão de colocar a game e a db e ver quais os erros obtidos, certo? E para cliente uso qual para as rain? Link to comment
[Admin] tierrilopes Posted February 26, 2017 at 06:16 PM Share Posted February 26, 2017 at 06:16 PM Sim é Cliente usa o 40k pt, podes usar só mesmo as files rain e adicionar o que estiver em falta deverá faltar as settings da alquimia e assim, mas isso qualquer file tem e é so retirar de lá Link to comment
Requiem Posted February 26, 2017 at 06:20 PM Author Share Posted February 26, 2017 at 06:20 PM Okay.. Vou então sacas as files já com VDI que estão aqui no fórum.. Obrigado. Podes fechar aqui o tópico, caso seja preciso algo crio num tópico próprio para esse assunto. Para todos os outros que vejam este tópico depois devo disponibilizar as files já com tudo como deve ser, para se quiserem usar com a source do tierri que o possam fazer. Link to comment
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