Marco Posted November 11, 2016 at 02:02 PM Share Posted November 11, 2016 at 02:02 PM Boas pessoas lindas, gostaria de colocar a montada no slot correcto, contudo venho pedir ajuda para o fazer. ( Tenho source das svfiles e cliente ) Desde já, obrigado, aguardo uma resposta Link to comment Share on other sites More sharing options...
PACI Posted November 11, 2016 at 05:20 PM Share Posted November 11, 2016 at 05:20 PM Se te baseares no sistema de trajes consegues fazer isso em 5 minutos. Link to comment Share on other sites More sharing options...
juniorsilva Posted November 11, 2016 at 07:11 PM Share Posted November 11, 2016 at 07:11 PM Você pode corrigir a posição do slot em GameType.h basta você alterar o slot do item belt e rings de 21 to 22. Em Client\UserInterface\GameType.h altere para: #ifdef ENABLE_NEW_EQUIPMENT_SYSTEM const DWORD c_New_Equipment_Start = c_Equipment_Start + 22; // posição 22 const DWORD c_New_Equipment_Count = 3; const DWORD c_Equipment_Ring1 = c_New_Equipment_Start + 0; const DWORD c_Equipment_Ring2 = c_New_Equipment_Start + 1; const DWORD c_Equipment_Belt = c_New_Equipment_Start + 2; #endif Link to comment Share on other sites More sharing options...
Magician Posted November 11, 2016 at 09:08 PM Share Posted November 11, 2016 at 09:08 PM Você pode corrigir a posição do slot em GameType.h basta você alterar o slot do item belt e rings de 21 to 22. Em Client\UserInterface\GameType.h altere para: #ifdef ENABLE_NEW_EQUIPMENT_SYSTEM const DWORD c_New_Equipment_Start = c_Equipment_Start + 22; // posição 22 const DWORD c_New_Equipment_Count = 3; const DWORD c_Equipment_Ring1 = c_New_Equipment_Start + 0; const DWORD c_Equipment_Ring2 = c_New_Equipment_Start + 1; const DWORD c_Equipment_Belt = c_New_Equipment_Start + 2; #endif poderia dizer só qual a diferença entre o 21 e o 22? Link to comment Share on other sites More sharing options...
Marco Posted November 12, 2016 at 03:25 AM Author Share Posted November 12, 2016 at 03:25 AM Se te baseares no sistema de trajes consegues fazer isso em 5 minutos. Sou noobiii Você pode corrigir a posição do slot em GameType.h basta você alterar o slot do item belt e rings de 21 to 22. Em Client\UserInterface\GameType.h altere para: #ifdef ENABLE_NEW_EQUIPMENT_SYSTEM const DWORD c_New_Equipment_Start = c_Equipment_Start + 22; // posição 22 const DWORD c_New_Equipment_Count = 3; const DWORD c_Equipment_Ring1 = c_New_Equipment_Start + 0; const DWORD c_Equipment_Ring2 = c_New_Equipment_Start + 1; const DWORD c_Equipment_Belt = c_New_Equipment_Start + 2; #endif E Relativamente a cliente? Link to comment Share on other sites More sharing options...
Dynamic Things Posted November 12, 2016 at 02:48 PM Share Posted November 12, 2016 at 02:48 PM Tutorial de como fazer Link to comment Share on other sites More sharing options...
Marco Posted November 12, 2016 at 03:32 PM Author Share Posted November 12, 2016 at 03:32 PM Tutorial de como fazer ÉS GRANDE! <3 Link to comment Share on other sites More sharing options...
Dynamic Things Posted November 12, 2016 at 04:00 PM Share Posted November 12, 2016 at 04:00 PM Tópico fechado Motivo: Problema do membro em causa resolvido. Link to comment Share on other sites More sharing options...
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