Magician Posted August 22, 2016 at 11:31 AM Share Posted August 22, 2016 at 11:31 AM fonte : Cyber-gameres quest player_kill begin state start begin when login or levelup or enter with pc.get_level() >= 80 begin set_state(player_kill1) end end state player_kill1 begin when letter begin send_letter("Quest PvP!") end when button or info begin say_title("By TheSubKiller") say("Olá jovem lutador.") say("Queres ganhar muito dinheiro?") say("Mata apenas 30 player.") say("Nem sabes que recompensa te espera.") say_reward("Mata 30 player!") say("") pc.setqf("state", 30) q.set_counter("kills", 30) set_state (kill) end end state kill begin when letter begin send_letter("Quest PvP!") end when button or info begin say_title("Tarefa:") say_reward( " Podes matar player de outros reinos "..pc.getqf("state").." depois apenas cobra a tua recompensa.") say("") end when kill begin if npc.is_pc() and npc.empire != pc.empire then local count = pc.getqf("state") - 1 if count <= 30 then pc.setqf("state", count) q.set_counter("kills", -count) end if count == 0 then say_title("Parabéns!") say("Acabaste de matar os 30 player!") say("Agora terás a tua recompensa.") say_reward("Tens +100 de defesa para sempre..") say_reward("Tens +500.000.000 Exp") say_reward("Tens +100.000.000 Yang") affect.add_collect(apply.DEF_GRADE_BONUS,100,60*60*24*365*60) pc.change_money(100000000) pc.give_exp2(500000000) chat("".. pc.get_name() .." !") chat(" Agora és um grande assassino!") clear_letter() set_state(__COMPLETE__) end end end end state __COMPLETE__ begin end end 1 Link to comment
Marcos Daniel Posted September 6, 2019 at 05:49 PM Share Posted September 6, 2019 at 05:49 PM Como meto a quest a contar só uma raça, por exemplo esta dá defesa e fica so matar guerreiros... Alguém me pode ajudar? :/ Link to comment
WLN Posted September 6, 2019 at 10:44 PM Share Posted September 6, 2019 at 10:44 PM when kill begin if npc.is_pc() and npc.empire != pc.empire and pc.get_job == idraca then Link to comment
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