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Bloquear EXP se o item XPTO estiver equipado


Braunwald
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####  Src/game/char.cpp

 

Spoiler
///in: 		case POINT_EXP:

//Search:
				else
				{
					if (gPlayerMaxLevel <= GetLevel())
						return;

					if (test_server)
						ChatPacket(CHAT_TYPE_INFO, "You have gained %d exp.", amount);
                                                     
//Add after:
					LPITEM pItem = GetWear(WEAR_WEAPON);
					if (NULL != pItem && pItem->GetVnum() == 10){
						return;
					}

 

 

Edited by Braunwald
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