Braunwald Posted September 8, 2022 at 05:53 PM Share Posted September 8, 2022 at 05:53 PM (edited) #### Src/game/char.cpp Spoiler ///in: case POINT_EXP: //Search: else { if (gPlayerMaxLevel <= GetLevel()) return; if (test_server) ChatPacket(CHAT_TYPE_INFO, "You have gained %d exp.", amount); //Add after: LPITEM pItem = GetWear(WEAR_WEAPON); if (NULL != pItem && pItem->GetVnum() == 10){ return; } Edited September 8, 2022 at 05:53 PM by Braunwald Link to comment
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