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Analyze: login phase does not handle this packet! header 66


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On 4/28/2019 at 2:04 PM, tierrilopes said:

Header always the same or randomizes?

Always same Tierri that is 66

And in which file and at which place I have to use that above code.And what it does Please specify

Edited by birender
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This happened when I tried to teleport and my server crashed and my sysser accused Analyze: login phase does not handle this packet! header 66,

after I've done these steps this problem is over*:

(*I do not know if this is fixing or just hiding the error, but I solved it like this:)


src client: /UserInterface/packet.h:
-search for the syserr header, exemple my 66:
HEADER_CG_SCRIPT_BUTTON = 66,


-src / game: go to end of the input_login.cpp and create a empty case like this:
case HEADER_CG_SCRIPT_BUTTON:
break;
[...]
}

I hope it solves.

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9 horas atrás, cejota1 disse:

This happened when I tried to teleport and my server crashed and my sysser accused Analyze: login phase does not handle this packet! header 66,

after I've done these steps this problem is over*:

(*I do not know if this is fixing or just hiding the error, but I solved it like this:)


src client: /UserInterface/packet.h:
-search for the syserr header, exemple my 66:
HEADER_CG_SCRIPT_BUTTON = 66,


-src / game: go to end of the input_login.cpp and create a empty case like this:
case HEADER_CG_SCRIPT_BUTTON:
break;
[...]
}

I hope it solves.

this don't solve the problem, i tryed and don't work from my

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