Dynamic Things Posted January 1, 2019 at 03:20 PM Share Posted January 1, 2019 at 03:20 PM Boas ppl, já tenho isto para mim a algum tempo mas como não vejo muitos a falarem disso por ai decidi publicar. Passando agora ao tópico, neste tutorial tenho como objetivo de mostrar como podem passar a indexar os teus patchs sem a necessidade de terem um ficheiro index no vosso cliente. Muito bem uma vez explicado o que se pretende fazer vamos ver os prós e os contras que isto pode trazer: Prós: Obriga a qualquer pessoa que tente adicionar novo patch ao cliente a ter de o adicionar a source do binário para o fazer. Permitira uma melhor reorganização da base do cliente. Contras: Quando queremos adicionar algum patch novo temos de o adicionar ao binário e voltar a compilar. Como o fazer? No ficheiro userinterface.cpp procurar pelo seguinte: bool PackInitialize(const char * c_pszFolder) E vão encontrar a seguinte função: bool PackInitialize(const char * c_pszFolder) { NANOBEGIN if (_access(c_pszFolder, 0) != 0) return true; std::string stFolder(c_pszFolder); stFolder += "/"; std::string stFileName(stFolder); stFileName += "Index"; CMappedFile file; LPCVOID pvData; if (!file.Create(stFileName.c_str(), &pvData, 0, 0)) { LogBoxf("FATAL ERROR! File not exist: %s", stFileName.c_str()); TraceError("FATAL ERROR! File not exist: %s", stFileName.c_str()); return true; } CMemoryTextFileLoader TextLoader; TextLoader.Bind(file.Size(), pvData); bool bPackFirst = TRUE; const std::string& strPackType = TextLoader.GetLineString(0); if (strPackType.compare("FILE") && strPackType.compare("PACK")) { TraceError("Pack/Index has invalid syntax. First line must be 'PACK' or 'FILE'"); return false; } #ifdef _DISTRIBUTE Tracef("¾Ë¸²: ÆÑ ¸ðµåÀÔ´Ï´Ù.\n"); //if (0 == strPackType.compare("FILE")) //{ // bPackFirst = FALSE; // Tracef("¾Ë¸²: ÆÄÀÏ ¸ðµåÀÔ´Ï´Ù.\n"); //} //else //{ // Tracef("¾Ë¸²: ÆÑ ¸ðµåÀÔ´Ï´Ù.\n"); //} #else bPackFirst = FALSE; Tracef("¾Ë¸²: ÆÄÀÏ ¸ðµåÀÔ´Ï´Ù.\n"); #endif CTextFileLoader::SetCacheMode(); #if defined(USE_RELATIVE_PATH) CEterPackManager::Instance().SetRelativePathMode(); #endif CEterPackManager::Instance().SetCacheMode(); CEterPackManager::Instance().SetSearchMode(bPackFirst); CSoundData::SetPackMode(); // Miles ÆÄÀÏ ÄݹéÀ» ¼ÂÆÃ std::string strPackName, strTexCachePackName; for (DWORD i = 1; i < TextLoader.GetLineCount() - 1; i += 2) { const std::string & c_rstFolder = TextLoader.GetLineString(i); const std::string & c_rstName = TextLoader.GetLineString(i + 1); strPackName = stFolder + c_rstName; strTexCachePackName = strPackName + "_texcache"; CEterPackManager::Instance().RegisterPack(strPackName.c_str(), c_rstFolder.c_str()); CEterPackManager::Instance().RegisterPack(strTexCachePackName.c_str(), c_rstFolder.c_str()); } CEterPackManager::Instance().RegisterRootPack((stFolder + std::string("root")).c_str()); NANOEND return true; } E agora nessa função vamos começar por fazer o seguinte: Vamos comentar o seguinte /* std::string stFileName(stFolder); stFileName += "Index"; CMappedFile file; LPCVOID pvData; if (!file.Create(stFileName.c_str(), &pvData, 0, 0)) { LogBoxf("FATAL ERROR! File not exist: %s", stFileName.c_str()); TraceError("FATAL ERROR! File not exist: %s", stFileName.c_str()); return true; } CMemoryTextFileLoader TextLoader; TextLoader.Bind(file.Size(), pvData); */ E agora dentro da nossa função vamos procurar pelo seguinte e comenta-lo /* const std::string& strPackType = TextLoader.GetLineString(0); if (strPackType.compare("FILE") && strPackType.compare("PACK")) { TraceError("Pack/Index has invalid syntax. First line must be 'PACK' or 'FILE'"); return false; } */ e por ultimo para remover o index com sucesso procuramos e comentamos o seguinte /* std::string strPackName, strTexCachePackName; for (DWORD i = 1; i < TextLoader.GetLineCount() - 1; i += 2) { const std::string & c_rstFolder = TextLoader.GetLineString(i); const std::string & c_rstName = TextLoader.GetLineString(i + 1); strPackName = stFolder + c_rstName; strTexCachePackName = strPackName + "_texcache"; CEterPackManager::Instance().RegisterPack(strPackName.c_str(), c_rstFolder.c_str()); CEterPackManager::Instance().RegisterPack(strTexCachePackName.c_str(), c_rstFolder.c_str()); } */ Agora com a nossa função sem a verificação do ficheiro index deverá estar assim: bool PackInitialize(const char * c_pszFolder) { NANOBEGIN if (_access(c_pszFolder, 0) != 0) return true; std::string stFolder(c_pszFolder); stFolder += "/"; /* std::string stFileName(stFolder); stFileName += "Index"; CMappedFile file; LPCVOID pvData; if (!file.Create(stFileName.c_str(), &pvData, 0, 0)) { LogBoxf("FATAL ERROR! File not exist: %s", stFileName.c_str()); TraceError("FATAL ERROR! File not exist: %s", stFileName.c_str()); return true; } CMemoryTextFileLoader TextLoader; TextLoader.Bind(file.Size(), pvData); */ bool bPackFirst = TRUE; /* const std::string& strPackType = TextLoader.GetLineString(0); if (strPackType.compare("FILE") && strPackType.compare("PACK")) { TraceError("Pack/Index has invalid syntax. First line must be 'PACK' or 'FILE'"); return false; } */ #ifdef _DISTRIBUTE Tracef("¾Ë¸²: ÆÑ ¸ðµåÀÔ´Ï´Ù.\n"); #else bPackFirst = FALSE; Tracef("¾Ë¸²: ÆÄÀÏ ¸ðµåÀÔ´Ï´Ù.\n"); #endif CTextFileLoader::SetCacheMode(); #if defined(USE_RELATIVE_PATH) CEterPackManager::Instance().SetRelativePathMode(); #endif CEterPackManager::Instance().SetCacheMode(); CEterPackManager::Instance().SetSearchMode(bPackFirst); CSoundData::SetPackMode(); // Miles ÆÄÀÏ ÄݹéÀ» ¼ÂÆÃ /* std::string strPackName, strTexCachePackName; for (DWORD i = 1; i < TextLoader.GetLineCount() - 1; i += 2) { const std::string & c_rstFolder = TextLoader.GetLineString(i); const std::string & c_rstName = TextLoader.GetLineString(i + 1); strPackName = stFolder + c_rstName; strTexCachePackName = strPackName + "_texcache"; CEterPackManager::Instance().RegisterPack(strPackName.c_str(), c_rstFolder.c_str()); CEterPackManager::Instance().RegisterPack(strTexCachePackName.c_str(), c_rstFolder.c_str()); } */ CEterPackManager::Instance().RegisterRootPack((stFolder + std::string("root")).c_str()); NANOEND return true; } agora para adicionarem novos patchs ao binário fazem da seguinte forma: acima do seguinte CEterPackManager::Instance().RegisterRootPack((stFolder + std::string("root")).c_str()); adicionamos os nossos patchs, como por exemplo: CEterPackManager::Instance().RegisterPack("pack/item1", "*"); CEterPackManager::Instance().RegisterPack("pack/pc1", "*"); CEterPackManager::Instance().RegisterPack("pack/pc2", "*"); CEterPackManager::Instance().RegisterRootPack((stFolder + std::string("root")).c_str()); Em caso de algum erro deixem nos comentários que posso ter me esquecido de alguma coisa. Cumprimentos, Dynamic Things Link to comment Share on other sites More sharing options...
Laos Posted March 14, 2019 at 07:36 AM Share Posted March 14, 2019 at 07:36 AM I have in index file something like this: d:/ymir work/zone/ objects How can I place it in this code? Link to comment Share on other sites More sharing options...
Dynamic Things Posted May 5, 2019 at 03:37 AM Author Share Posted May 5, 2019 at 03:37 AM (edited) Em 14/03/2019 em 07:36, Laos disse: I have in index file something like this: d:/ymir work/zone/ objects How can I place it in this code? When you index the directory zone you are already indexing all subdirectories that the folder contain, you can do it like the following example CEterPackManager::Instance().RegisterPack("pack/zone", "*"); Edited May 5, 2019 at 05:34 AM by Dynamic Things Link to comment Share on other sites More sharing options...
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