Dynamic Things Posted January 1, 2019 at 03:20 PM Share Posted January 1, 2019 at 03:20 PM Boas ppl, já tenho isto para mim a algum tempo mas como não vejo muitos a falarem disso por ai decidi publicar. Passando agora ao tópico, neste tutorial tenho como objetivo de mostrar como podem passar a indexar os teus patchs sem a necessidade de terem um ficheiro index no vosso cliente. Muito bem uma vez explicado o que se pretende fazer vamos ver os prós e os contras que isto pode trazer: Prós: Obriga a qualquer pessoa que tente adicionar novo patch ao cliente a ter de o adicionar a source do binário para o fazer. Permitira uma melhor reorganização da base do cliente. Contras: Quando queremos adicionar algum patch novo temos de o adicionar ao binário e voltar a compilar. Como o fazer? No ficheiro userinterface.cpp procurar pelo seguinte: bool PackInitialize(const char * c_pszFolder) E vão encontrar a seguinte função: bool PackInitialize(const char * c_pszFolder) { NANOBEGIN if (_access(c_pszFolder, 0) != 0) return true; std::string stFolder(c_pszFolder); stFolder += "/"; std::string stFileName(stFolder); stFileName += "Index"; CMappedFile file; LPCVOID pvData; if (!file.Create(stFileName.c_str(), &pvData, 0, 0)) { LogBoxf("FATAL ERROR! File not exist: %s", stFileName.c_str()); TraceError("FATAL ERROR! File not exist: %s", stFileName.c_str()); return true; } CMemoryTextFileLoader TextLoader; TextLoader.Bind(file.Size(), pvData); bool bPackFirst = TRUE; const std::string& strPackType = TextLoader.GetLineString(0); if (strPackType.compare("FILE") && strPackType.compare("PACK")) { TraceError("Pack/Index has invalid syntax. First line must be 'PACK' or 'FILE'"); return false; } #ifdef _DISTRIBUTE Tracef("¾Ë¸²: ÆÑ ¸ðµåÀÔ´Ï´Ù.\n"); //if (0 == strPackType.compare("FILE")) //{ // bPackFirst = FALSE; // Tracef("¾Ë¸²: ÆÄÀÏ ¸ðµåÀÔ´Ï´Ù.\n"); //} //else //{ // Tracef("¾Ë¸²: ÆÑ ¸ðµåÀÔ´Ï´Ù.\n"); //} #else bPackFirst = FALSE; Tracef("¾Ë¸²: ÆÄÀÏ ¸ðµåÀÔ´Ï´Ù.\n"); #endif CTextFileLoader::SetCacheMode(); #if defined(USE_RELATIVE_PATH) CEterPackManager::Instance().SetRelativePathMode(); #endif CEterPackManager::Instance().SetCacheMode(); CEterPackManager::Instance().SetSearchMode(bPackFirst); CSoundData::SetPackMode(); // Miles ÆÄÀÏ ÄݹéÀ» ¼ÂÆà std::string strPackName, strTexCachePackName; for (DWORD i = 1; i < TextLoader.GetLineCount() - 1; i += 2) { const std::string & c_rstFolder = TextLoader.GetLineString(i); const std::string & c_rstName = TextLoader.GetLineString(i + 1); strPackName = stFolder + c_rstName; strTexCachePackName = strPackName + "_texcache"; CEterPackManager::Instance().RegisterPack(strPackName.c_str(), c_rstFolder.c_str()); CEterPackManager::Instance().RegisterPack(strTexCachePackName.c_str(), c_rstFolder.c_str()); } CEterPackManager::Instance().RegisterRootPack((stFolder + std::string("root")).c_str()); NANOEND return true; } E agora nessa função vamos começar por fazer o seguinte: Vamos comentar o seguinte /* std::string stFileName(stFolder); stFileName += "Index"; CMappedFile file; LPCVOID pvData; if (!file.Create(stFileName.c_str(), &pvData, 0, 0)) { LogBoxf("FATAL ERROR! File not exist: %s", stFileName.c_str()); TraceError("FATAL ERROR! File not exist: %s", stFileName.c_str()); return true; } CMemoryTextFileLoader TextLoader; TextLoader.Bind(file.Size(), pvData); */ E agora dentro da nossa função vamos procurar pelo seguinte e comenta-lo /* const std::string& strPackType = TextLoader.GetLineString(0); if (strPackType.compare("FILE") && strPackType.compare("PACK")) { TraceError("Pack/Index has invalid syntax. First line must be 'PACK' or 'FILE'"); return false; } */ e por ultimo para remover o index com sucesso procuramos e comentamos o seguinte /* std::string strPackName, strTexCachePackName; for (DWORD i = 1; i < TextLoader.GetLineCount() - 1; i += 2) { const std::string & c_rstFolder = TextLoader.GetLineString(i); const std::string & c_rstName = TextLoader.GetLineString(i + 1); strPackName = stFolder + c_rstName; strTexCachePackName = strPackName + "_texcache"; CEterPackManager::Instance().RegisterPack(strPackName.c_str(), c_rstFolder.c_str()); CEterPackManager::Instance().RegisterPack(strTexCachePackName.c_str(), c_rstFolder.c_str()); } */ Agora com a nossa função sem a verificação do ficheiro index deverá estar assim: bool PackInitialize(const char * c_pszFolder) { NANOBEGIN if (_access(c_pszFolder, 0) != 0) return true; std::string stFolder(c_pszFolder); stFolder += "/"; /* std::string stFileName(stFolder); stFileName += "Index"; CMappedFile file; LPCVOID pvData; if (!file.Create(stFileName.c_str(), &pvData, 0, 0)) { LogBoxf("FATAL ERROR! File not exist: %s", stFileName.c_str()); TraceError("FATAL ERROR! File not exist: %s", stFileName.c_str()); return true; } CMemoryTextFileLoader TextLoader; TextLoader.Bind(file.Size(), pvData); */ bool bPackFirst = TRUE; /* const std::string& strPackType = TextLoader.GetLineString(0); if (strPackType.compare("FILE") && strPackType.compare("PACK")) { TraceError("Pack/Index has invalid syntax. First line must be 'PACK' or 'FILE'"); return false; } */ #ifdef _DISTRIBUTE Tracef("¾Ë¸²: ÆÑ ¸ðµåÀÔ´Ï´Ù.\n"); #else bPackFirst = FALSE; Tracef("¾Ë¸²: ÆÄÀÏ ¸ðµåÀÔ´Ï´Ù.\n"); #endif CTextFileLoader::SetCacheMode(); #if defined(USE_RELATIVE_PATH) CEterPackManager::Instance().SetRelativePathMode(); #endif CEterPackManager::Instance().SetCacheMode(); CEterPackManager::Instance().SetSearchMode(bPackFirst); CSoundData::SetPackMode(); // Miles ÆÄÀÏ ÄݹéÀ» ¼ÂÆà /* std::string strPackName, strTexCachePackName; for (DWORD i = 1; i < TextLoader.GetLineCount() - 1; i += 2) { const std::string & c_rstFolder = TextLoader.GetLineString(i); const std::string & c_rstName = TextLoader.GetLineString(i + 1); strPackName = stFolder + c_rstName; strTexCachePackName = strPackName + "_texcache"; CEterPackManager::Instance().RegisterPack(strPackName.c_str(), c_rstFolder.c_str()); CEterPackManager::Instance().RegisterPack(strTexCachePackName.c_str(), c_rstFolder.c_str()); } */ CEterPackManager::Instance().RegisterRootPack((stFolder + std::string("root")).c_str()); NANOEND return true; } agora para adicionarem novos patchs ao binário fazem da seguinte forma: acima do seguinte CEterPackManager::Instance().RegisterRootPack((stFolder + std::string("root")).c_str()); adicionamos os nossos patchs, como por exemplo: CEterPackManager::Instance().RegisterPack("pack/item1", "*"); CEterPackManager::Instance().RegisterPack("pack/pc1", "*"); CEterPackManager::Instance().RegisterPack("pack/pc2", "*"); CEterPackManager::Instance().RegisterRootPack((stFolder + std::string("root")).c_str()); Em caso de algum erro deixem nos comentários que posso ter me esquecido de alguma coisa. Cumprimentos, Dynamic Things Link to comment
Laos Posted March 14, 2019 at 07:36 AM Share Posted March 14, 2019 at 07:36 AM I have in index file something like this: d:/ymir work/zone/ objects How can I place it in this code? Link to comment
Dynamic Things Posted May 5, 2019 at 03:37 AM Author Share Posted May 5, 2019 at 03:37 AM (edited) Em 14/03/2019 em 07:36, Laos disse: I have in index file something like this: d:/ymir work/zone/ objects How can I place it in this code? When you index the directory zone you are already indexing all subdirectories that the folder contain, you can do it like the following example CEterPackManager::Instance().RegisterPack("pack/zone", "*"); Edited May 5, 2019 at 05:34 AM by Dynamic Things Link to comment
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