WLN Posted January 14, 2016 at 10:27 PM Share Posted January 14, 2016 at 10:27 PM Boa noite pessoal do Tmoore gostaria de pedir um tutorial somenta parte da source para aumentar slots das lojas atualmente tenho a expansão no cliente. alguns npcs nao tiveram problema com a posição dos itens, porém o armeiro e armoreiro estão com alguns itens encima um do outro alguem teria um tuto de como resolver o problema de slots das lojas? Link to comment Share on other sites More sharing options...
[Admin] tierrilopes Posted January 14, 2016 at 10:43 PM Share Posted January 14, 2016 at 10:43 PM Cliente: Ficheiro UserInterface/packet.h Procurar por: SHOP_HOST_ITEM_MAX_NUM = 40, Mudar para: SHOP_HOST_ITEM_MAX_NUM = 80, Game: Ficheiro common/length.h Procurar por: SHOP_HOST_ITEM_MAX_NUM = 40, SHOP_PRICELIST_MAX_NUM = 40, Mudar para: SHOP_HOST_ITEM_MAX_NUM = 80, SHOP_PRICELIST_MAX_NUM = 80, Ficheiro game/shop.cpp Procurar por: m_pGrid = M2_NEW CGrid(5, 9); Mudar para: m_pGrid = M2_NEW CGrid(10, 9); Link to comment Share on other sites More sharing options...
WLN Posted January 15, 2016 at 03:46 AM Author Share Posted January 15, 2016 at 03:46 AM após fazer essas mudanças o game compila porém nao consigo mais logar sempre me dá falha de conexão shop.cpp CShop::CShop() : m_dwVnum(0), m_dwNPCVnum(0), m_pkPC(NULL) { m_pGrid = M2_NEW CGrid(10, 9); } length.h enum EMisc { MAX_HOST_LENGTH = 15, IP_ADDRESS_LENGTH = 15, LOGIN_MAX_LEN = 30, PASSWD_MAX_LEN = 16, PLAYER_PER_ACCOUNT = 4, ACCOUNT_STATUS_MAX_LEN = 8, CHARACTER_NAME_MAX_LEN = 24, SHOP_SIGN_MAX_LEN = 32, INVENTORY_MAX_NUM = 180, ABILITY_MAX_NUM = 50, EMPIRE_MAX_NUM = 4, BANWORD_MAX_LEN = 24, SMS_MAX_LEN = 80, MOBILE_MAX_LEN = 32, SOCIAL_ID_MAX_LEN = 18, GUILD_NAME_MAX_LEN = 12, SHOP_HOST_ITEM_MAX_NUM = 80, /* È£½ºÆ®ÀÇ ÃÖ´ë ¾ÆÀÌÅÛ °³¼ö */ SHOP_GUEST_ITEM_MAX_NUM = 18, /* °Ô½ºÆ®ÀÇ ÃÖ´ë ¾ÆÀÌÅÛ °³¼ö */ SHOP_PRICELIST_MAX_NUM = 80, ///< °³ÀλóÁ¡ °¡°ÝÁ¤º¸ ¸®½ºÆ®¿¡¼ À¯ÁöÇÒ °¡°ÝÁ¤º¸ÀÇ ÃÖ´ë °¹¼ö CHAT_MAX_LEN = 512, QUICKSLOT_MAX_NUM = 36, JOURNAL_MAX_NUM = 2, QUERY_MAX_LEN = 8192, FILE_MAX_LEN = 128, PLAYER_EXP_TABLE_MAX = 120, PLAYER_MAX_LEVEL_CONST = 120, GUILD_MAX_LEVEL = 20, MOB_MAX_LEVEL = 100, ATTRIBUTE_MAX_VALUE = 20, CHARACTER_PATH_MAX_NUM = 64, SKILL_MAX_NUM = 255, SKILLBOOK_DELAY_MIN = 64800, SKILLBOOK_DELAY_MAX = 108000, SKILL_MAX_LEVEL = 40, APPLY_NAME_MAX_LEN = 32, EVENT_FLAG_NAME_MAX_LEN = 32, MOB_SKILL_MAX_NUM = 5, POINT_MAX_NUM = 255, DRAGON_SOUL_BOX_SIZE = 32, DRAGON_SOUL_BOX_COLUMN_NUM = 8, DRAGON_SOUL_BOX_ROW_NUM = DRAGON_SOUL_BOX_SIZE / DRAGON_SOUL_BOX_COLUMN_NUM, DRAGON_SOUL_REFINE_GRID_SIZE = 15, MAX_AMOUNT_OF_MALL_BONUS = 20, WEAR_MAX_NUM = 32, se tiver algo errado diga-me por favor, caso nao tenha nada errado me mande os arquivos shop.cpp e lenght.h editados se possivel, uso mainline_released Link to comment Share on other sites More sharing options...
WLN Posted January 15, 2016 at 05:15 AM Author Share Posted January 15, 2016 at 05:15 AM desculpe o double post mas foi resolvido o problema, erro da minha parte em um arquivo que editei Link to comment Share on other sites More sharing options...
Dynamic Things Posted January 16, 2016 at 04:10 AM Share Posted January 16, 2016 at 04:10 AM Tópico fechado. Motivo: Problema resolvido. Link to comment Share on other sites More sharing options...
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