F-Caneiras Posted October 25, 2017 at 01:42 PM Share Posted October 25, 2017 at 01:42 PM (edited) Boas Venho trazer um sistema que coloca outro membro da guild como sublider mostrando o nome sublider no membro Vamos lá Codificação: ONURSTEEL Data: 6.04.2017, 22:30 Propriedades do sistema; Instantaneamente, o líder da guilda ou general da guilda mostrará sua tag com o nome da guild. EX. [Guild Lideri] - nome personagem, [Guild Generali] - nome personagem, --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Spoiler //Client/UserInterface/InstanceBaseEffect.cpp abrir e procurar; CPythonTextTail::Instance().RegisterCharacterTextTail(m_dwGuildID, dwVID, s_kD3DXClrTextTail, fTextTailHeight); //troca; CPythonTextTail::Instance().RegisterCharacterTextTail(m_dwGuildID, m_dwNewIsGuildName, dwVID, s_kD3DXClrTextTail, fTextTailHeight); //Client/UserInterface/InstanceBase.cpp abrir e procurar; DWORD CInstanceBase::GetGuildID() { return m_dwGuildID; } //Diciona a cima; BYTE CInstanceBase::GetNewIsGuildName() { return m_dwNewIsGuildName; } //Procurar; if (GetInstanceType() == CActorInstance::TYPE_ENEMY) m_dwLevel = CPythonNonPlayer::Instance().GetMobLevel(GetRace()); else m_dwLevel = c_rkCreateData.m_dwLevel; m_dwGuildID = c_rkCreateData.m_dwGuildID; m_dwEmpireID = c_rkCreateData.m_dwEmpireID; //Diciona a cima; m_dwNewIsGuildName = c_rkCreateData.m_dwNewIsGuildName; //Procurar; void CInstanceBase::ChangeGuild(DWORD dwGuildID) { m_dwGuildID=dwGuildID; DetachTextTail(); AttachTextTail(); RefreshTextTail(); } //Trocar todo o codigo por este. void CInstanceBase::ChangeGuild(DWORD dwGuildID, DWORD dwNewIsGuildName) { m_dwGuildID=dwGuildID; m_dwNewIsGuildName=dwNewIsGuildName; DetachTextTail(); AttachTextTail(); RefreshTextTail(); } //Procurar; m_dwGuildID = 0; //Diciona a cima; m_dwNewIsGuildName = 0; //Client/UserInterface/InstanceBase.h abrir e procurar; DWORD m_dwMountVnum; //Diciona a cima; BYTE m_dwNewIsGuildName; //Procurar; void ChangeGuild(DWORD dwGuildID); //troca; void ChangeGuild(DWORD dwGuildID, DWORD dwNewIsGuildName); //Procurar; DWORD m_dwGuildID; //Diciona a cima; BYTE m_dwNewIsGuildName; //Procurar; DWORD GetGuildID(); //Diciona a cima ; BYTE GetNewIsGuildName(); //Client/UserInterface/PythonCharacterManager.cpp abrir e procurar; pInstance->ChangeGuild(pInstance->GetGuildID(); //troca; pInstance->ChangeGuild(pInstance->GetGuildID(), pInstance->GetNewIsGuildName()); //Client/UserInterface/PythonTextTail.cpp abrir e procurar; std::string strGuildName; if (!CPythonGuild::Instance().GetGuildName(dwGuildID, &strGuildName)) strGuildName = "Noname"; //troca; std::string strGuildName; if (!CPythonGuild::Instance().GetGuildName(dwGuildID, &strGuildName)) strGuildName = "Noname"; if (dwNewIsGuildName == 3) strGuildName.insert(0, "[Lonca Lideri] - "); else if (dwNewIsGuildName == 2) strGuildName.insert(0, "[Lonca Generali] - "); void CPythonTextTail::RegisterCharacterTextTail(DWORD dwGuildID, DWORD dwVirtualID, const D3DXCOLOR & c_rColor, float fAddHeight) //troca; void CPythonTextTail::RegisterCharacterTextTail(DWORD dwGuildID, BYTE dwNewIsGuildName, DWORD dwVirtualID, const D3DXCOLOR & c_rColor, float fAddHeight) //Client/UserInterface/PythonTextTail.h abrir e procurar; void RegisterCharacterTextTail(DWORD dwGuildID, DWORD dwVirtualID, const D3DXCOLOR & c_rColor, float fAddHeight=10.0f); //troca; void RegisterCharacterTextTail(DWORD dwGuildID, BYTE m_dwNewIsGuildName, DWORD dwVirtualID, const D3DXCOLOR & c_rColor, float fAddHeight=10.0f); //Client/UserInterface/PythonTextTailModule.cpp abrir e procurar; PyObject * textTailRegisterCharacterTextTail(PyObject * poSelf, PyObject * poArgs) //Trocar todo o codigo por este; PyObject * textTailRegisterCharacterTextTail(PyObject * poSelf, PyObject * poArgs) { int iGuildID; if (!PyTuple_GetInteger(poArgs, 0, &iGuildID)) return Py_BuildException(); int iNewIsGuildName; if (!PyTuple_GetInteger(poArgs, 1, &iNewIsGuildName)) return Py_BuildException(); int iVirtualID; if (!PyTuple_GetInteger(poArgs, 2, &iVirtualID)) return Py_BuildException(); CPythonTextTail::Instance().RegisterCharacterTextTail(iGuildID, iVirtualID, iNewIsGuildName, D3DXCOLOR(1.0f, 1.0f, 1.0f, 1.0f)); return Py_BuildNone(); } //Client/UserInterface/NetworkActorManager.cpp abrir e procurar; m_dwGuildID = src.m_dwGuildID; //Diciona a cima; m_dwNewIsGuildName = src.m_dwNewIsGuildName; //Procurar; kCreateData.m_dwMountVnum=rkNetActorData.m_dwMountVnum; //Diciona a cima; kCreateData.m_dwNewIsGuildName=rkNetActorData.m_dwNewIsGuildName; //Procurar; pkInstFind->ChangeGuild(c_rkNetUpdateActorData.m_dwGuildID); //troca; pkInstFind->ChangeGuild(c_rkNetUpdateActorData.m_dwGuildID, c_rkNetUpdateActorData.m_dwNewIsGuildName); //Procurar; rkNetActorData.m_dwGuildID=c_rkNetUpdateActorData.m_dwGuildID; //Diciona a cima; rkNetActorData.m_dwNewIsGuildName=c_rkNetUpdateActorData.m_dwNewIsGuildName; //Client/UserInterface/NetworkActorManager.h abrir e procurar; DWORD m_dwGuildID; //Diciona a cima; BYTE m_dwNewIsGuildName; //Procurar; DWORD m_dwMountVnum; //Diciona a cima; DWORD m_dwNewIsGuildName; //Procurar; m_dwMountVnum=0; //Diciona a cima; m_dwNewIsGuildName=0; //Client/UserInterface/PythonNetworkStreamPhaseGameActor.cpp abrir e procurar; kNetActorData.m_dwMountVnum=0; //Diciona a cima; kNetActorData.m_dwNewIsGuildName=0; //Procurar; kNetActorData.m_dwMountVnum=chrInfoPacket.dwMountVnum; //Diciona a cima; kNetActorData.m_dwNewIsGuildName=chrInfoPacket.dwNewIsGuildName; //Procurar; kNetUpdateActorData.m_dwMountVnum=chrUpdatePacket.dwMountVnum; //Diciona a cima; kNetUpdateActorData.m_dwNewIsGuildName=chrUpdatePacket.dwNewIsGuildName; //Procurar; kNetActorData.m_dwMountVnum=chrAddPacket.dwMountVnum; //Diciona a cima; kNetActorData.m_dwNewIsGuildName=chrAddPacket.dwNewIsGuildName; //Procurar; kNetUpdateActorData.m_dwMountVnum=chrUpdatePacket.dwMountVnum; //Diciona a cima; kNetUpdateActorData.m_dwNewIsGuildName=chrUpdatePacket.dwNewIsGuildName; //Client/UserInterface/Packet.h abrir e procurar; TPacketGCCharacterAdditionalInfo //Adicionar ao topo; BYTE dwNewIsGuildName; //Procurar; TPacketGCCharacterAdd2 //Adicionar ao topo; BYTE dwNewIsGuildName; //Procurar; TPacketGCCharacterUpdate //Adicionar ao topo; BYTE dwNewIsGuildName; //Procurar; TPacketGCCharacterUpdate2 //Adicionar ao topo; BYTE dwNewIsGuildName; //Game/src/Char.cpp abrir e procurar; if (GetGuild() != NULL) //Trocar todo o codigo por este; if (GetGuild() != NULL) { addPacket.dwGuildID = GetGuild()->GetID(); CGuild* pGuild = this->GetGuild(); if (pGuild->GetMasterPID() == GetPlayerID()) addPacket.dwNewIsGuildName = 3; else if (pGuild->NewIsGuildGeneral(GetPlayerID()) == true) addPacket.dwNewIsGuildName = 2; else addPacket.dwNewIsGuildName = 1; } else { addPacket.dwGuildID = 0; addPacket.dwNewIsGuildName = 0; } //Procurar; pack.dwMountVnum = GetMountVnum(); //Diciona a cima; CGuild* pGuild = this->GetGuild(); if (pGuild) { if (pGuild->GetMasterPID() == GetPlayerID()) pack.dwNewIsGuildName = 3; else if (pGuild->NewIsGuildGeneral(GetPlayerID()) == true) pack.dwNewIsGuildName = 2; else pack.dwNewIsGuildName = 1; } else { pack.dwNewIsGuildName = 0; } //Game/src/Packet.h abrir e procurar; TPacketGCCharacterAdditionalInfo //Adicionar ao topo; BYTE dwNewIsGuildName; //Procurar; TPacketGCCharacterUpdate //Adicionar ao topo; BYTE dwNewIsGuildName; //Game/src/Guild.cpp abrir e procurar; DWORD CGuild::GetMemberPID(const std::string& strName) { for ( TGuildMemberContainer::iterator iter = m_member.begin(); iter != m_member.end(); iter++ ) { if ( iter->second.name == strName ) return iter->first; } return 0; } //Diciona a cima; BYTE CGuild::NewIsGuildGeneral(DWORD pid) { for ( TGuildMemberContainer::iterator iter = m_member.begin(); iter != m_member.end(); iter++ ) { if ( iter->first == pid ) return iter->second.is_general; } return 0; } //Game/src/Guild.h abrir e procurar; DWORD GetMemberPID(const std::string& strName); //Diciona a cima; BYTE NewIsGuildGeneral(DWORD pid); Ficheiro original link Spoiler virus scan https://www.virustotal.com/#/file/e9accfb0c8b3402c1db889671d48b68b9283db118c78bcb89e5cad7bc68f43ad/detection link https://drive.google.com/open?id=0B0Hhps-o8NmIM1pTa0I3MkZpbDA Fonte Freakgamers tradução google e eu Edited October 28, 2017 at 07:40 PM by Caneiras 1 Link to comment Share on other sites More sharing options...
Hinata Posted October 28, 2017 at 07:29 PM Share Posted October 28, 2017 at 07:29 PM Print? Link to comment Share on other sites More sharing options...
F-Caneiras Posted October 28, 2017 at 07:41 PM Author Share Posted October 28, 2017 at 07:41 PM 11 minutos atrás, Kushina disse: Print? Já colocado no tópico Link to comment Share on other sites More sharing options...
Hinata Posted October 28, 2017 at 07:43 PM Share Posted October 28, 2017 at 07:43 PM Parabéns pela partilha, continua Link to comment Share on other sites More sharing options...
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