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juniorsilva
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/usr/bin/ld: skipping incompatible ../../../extern/mysql/lib/libmysqlclient.a when searching for -lmysqlclient
/usr/bin/ld: cannot find -lmysqlclient
c++: error: linker command failed with exit code 1 (use -v to see invocation)
gmake[1]: *** [Makefile:242: ../game] Error 1
gmake[1]: Leaving directory '/root/Ira Work/source/server/source/game/src'
gmake: *** [Makefile:59: all] Error 2
root@metin2:~/Ira Work/source/server/source #
 

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On 23.09.2017 at 16:27, juniorsilva said:

Pessoal.

Bem, en iyi ve en iyi kaynak, bir kaynak, bir kaynak, bir kaynak derlemek, bir kaynak derlemek, herhangi bir FreeBSD 10.4 \ 11.1:

# pkg clang38 gmake yükleyin

Ek veya Makefile ve Ira Work\source\server\source\Makefile ve ek izinler 777 ao Makefile.

Makefile'ı indirin

Komandolar:

gmake libs - Günlükleri lib'ler olarak derleyin

gmake db - Bir DB çekirdeği derleyin

gmake game - Bir OYUN çekirdeği derleyin

gmake clean - Kaynak olarak Limpa todas

gmake all - Kaynak olarak derlemeler

 

Agora pra você, Visual Studio Community 2015 için bir kaynak derlemesi yapar .

Kaynak Ira'yı İndirin

İndirin Metin2_PT_r40267_Client

Do Pack Cliente'ı indirin (BR <-> PT)

Senha:   tlthings.net

 

Kaynak Ira'ya ilişkin bilgiler:

  Gizli içerikleri ortaya çıkarın

++ Boost_1.60.0
++ DevIL_1.8.7
++ Lua_5.1
++ googletest_1.7.0 - Bu bağımlılık kaldırıldı
++ mysql_5.7 (mysql 5.4'ten daha hızlı ve kararlı)
++ lzo_2.09
++ minilzo_2.09
++ clang++3.8
++ Tüm makefile dosyaları benim tarafımdan yeniden yazılmıştır. 
++ C++ 11 (Otomatik dönüştürme, nullptr dönüştürme, değere göre geçiş, akıllı işaretçiler) gibi özellikler
++ Tampon sorunu çözüldü. (Artık gecikme sorunları için endişelenmenize gerek yok)
++ Tüm ağ paketi sistemi revize edildi ve bilinmeyen paket başlıkları sorunu çözüldü.
++ Extern klasörü kaldırıldı. Tüm bağımlılıklar pkg kullanılarak kurulacaktır.
++ 350 dosyadan. Şimdi oyun kaynağının sadece 250 dosyası var. Soo, süper temiz. Ve gereksiz şeyler kaldırıldı.
++ Destek ve güncellemeler alacaksınız (sadece kaynak sorunlarını/hataları destekleyeceğim) SADECE KAYNAK
++ tercüme edildi 
++ Korumaları dahil etme bir kez pragma ile değiştirildi
++ Mount -> Unmount (at, binek) için 1 saniyelik küçük bir kontrol eklendi , vb..)
++ Bir arabellek ayarı eklendi.
++ GM hakları için bir IP Kontrolü eklendi
++ GetIpInfo revize edildi (autodetect public_ip ile)
++ MapIndex hatoic numarası revize edildi (MapIndex şimdi 1 2 3 4 5 6 vb.) 
++ Kaynak google biçimlendirme stili kullanılarak biçimlendirildi https:// /google.github.io/styleguide/cppguide.html
++ Amd64 sistemi altında kaynak derleyebilirsiniz.
       32 bitlik bir işlemin 32 bitlik bir adres alanı vardır, tanım gereği: "32 bit", işlemdeki bellek adreslerinin 32 bit genişliğinde olduğu
       ve 232 farklı adresiniz varsa en fazla 232 bayt (4 GB) adresleyebileceğiniz anlamına gelir. 32 bit Linux çekirdeği yalnızca 32 bit işlemleri yürütebilir.
       Çekirdek derleme seçeneklerine bağlı olarak, her işlem yalnızca 1 GB, 2 GB veya 3 GB bellek ayırabilir (geri kalanı,
       sistem çağrılarını işlerken çekirdeğe ayrılır). Bu, RAM, takas ve mmmap dosyaları arasındaki herhangi bir bozulmayla ilgisi olmayan bir sanal bellek miktarıdır.
       64 bit çekirdek, 64 bit işlemlerin yanı sıra 32 bit işlemleri de çalıştırabilir. 64 bitlik bir işlem, prensip olarak 264 bayta (16EB) kadar adresleyebilir.
       x86_64 mimarisinde, kısmen x86_64MMU'ların tasarımı nedeniyle, şu anda işlem başına 128 TB adres alanı sınırlaması vardır.
       AMD64 derleyicisi ile artık ikili tüm kaynakları kullanabilir, maksimum 128 TB RAM.

       Conclusion: All metin2 p-server use just 4gb ram memory because this is the limit can handle 32bit adress space.
       Advantages: Now you server game and db can handle more than 100gb ram. Gamecore can store more data intro RAM memory, less lag, fast conexions, Dbcore can
       store more data, fast querty execute.  Metin2 use buffers to store data intro ram memory. Sooo ram is critical intro a metin2 server.
++ Public IP is autodetected, you don't need to set BIND_IP anymore. 
++ passpod (LOGIN 4) removed
++ Openid (LOGIN 5) removed
++ GreetMessage removed
++ teen packets (input_teen, teen_desc  etc... mooore) removed
++ Locale Stuff ( Lc_IsYmir , brazil, canada, newCibn, etc..) removed
++ AuctionManager removed
++ block_country removed
++ block_exception removed
++ ip_ban removed 
++ freebsd_filemonitor removed
++ dev_log removed
++ monarch_systm (queslua_monarch , mgmt) removed
++ Threeway_war  (queslua_forked.cpp , castle.cpp) removed
++ SpeedServer ( questlua_speedserver, etc.. all stuff) removed
++ Vcard removed
++ Marble stuff removed
++ auth brazil removed
++ auth japan removed
++ pcbang removed 
++ germany stuff removed
++ xtrap removed
++ checkServer removed
++ hackshield removed
++ billing system ( from YMIR) removed
++ Useless version.txt removed
++ test references ( test.cpp etc..) removed
++ ShopEx function( table) removed
++ panama crypt removed
++ over9refine removed
++ china matrix_card removed
++ limit_time removed
++ Win32 references removed
++ All brazil references removed
++ Canada references removed
++ g_IUseLocale removed
++ Lotto event  (I can add to request) ( lotto_drop etc) removed
++ SpeedServer questlua table removed
++ Forked questlua table removed
++ Monarch questlua table removed
++ Translate.lua file  ( I can add to request) removed
++ Improved_packet removed
++ Header_Version2 (Now it's only version 1) removed
++ Mobile system (I can add to request(But is useless)) removed
++ CRC references (Reload_crc, etc) removed
++ HybridCrypt system (Crypt package. etc) removed
++ All useles #ifdef  and #ifndef removed
++ Server_check ( Server_key) removed
++ FileMonitor freebsd removed
++ Useles logs ( hackshield , vcard , pc_bang, speed hack etccccccc) removed
++ Locale WorldEdition removed
++ China Event_server && china toxification prevent stuff removed
++ Distribution_test_server stuffs removed
++ SyncPosition problems removed
++ Some hack checks removed (Useless , combo , spped, skill etc :D)
++ revive_invisible removed 
++ Database String removed
++ Metin2 Server_IsInvalid stuffs removed
++ Teen _Desc stuff removed
++ Marble_desc  stuff removed
++ GetKey_20050304Myevan()  (I will add to request) removed
++ Auth Japan removed
++ exp_table_euckr removed
++ exp_table_newcibn removed
++ do_frog  ( I can add to request) removed
++ user_horse_ride removed and adapted ctrl + g for mount and horse
++ Check_level_limit korea only removed
++ Over_Time stuffs removed

++ And more, but i don't remember now.. I will edit again.
++ Belt bug fixed
++ war crash fixed
++ mount/unmount with full inventory fixed
++ dice crash fixed
++ Fixed all warnings
++ Korean commands, backdoors, was removed... 
++ Status point fixed, you can set it fron control.h
++ Bonus change on equipped items
++ Empire change bug
++ Scroll bug
++ Horse  skills damage
++ Item swap with full inventory fixed
++ Negative HP fixed
++ 6/7 on costumes fixed
++ All mount can attak fixed

++ Sql injection in messenger fixed
++ sql injection in guid fixed
++ Change empire crash fixed
++ Party invite crash fixed
++ dungeon crash fixed
++ cube crash fixed
++ Affect problems (I maded 3 new functions for refersh affects )
++ Source have over 100 fix but i don't remember all, i try to edit when i have time.
++ Edit soon i don't have time.


#define MAP_ALLOW_LIMIT                            32
#define ITEM_ACCESSORY_SOCKET_MAX_NUM            3
#define CAN_SHOUT_MAX_LEVEL                        15
#define MAX_STATUS_POINT                        100
#define PARTY_CAN_JOIN_MAX_LEVEL                30
#define MAX_ITEM_INTRO_STACK                    200
#define MAX_MEMBER_INTRO_PARTY                    10
#define CAN_RESET_HERE_TIME                        170
#define CAN_RESET_TOWN_TIME                        173
#define MAX_LEVEL_POINT_CAN_STEP                90
#define PORTAL_LIMIT_TIME                        10
#define STONE_INSERT_PERCENT_CHANCE                30

#define __USE_TXT_MODE_FOR_PROTO___
//#define __USE_SQL_MODE_FOR_PROTO___
 

DATABASE CACHE LOG:

++ Billing           removed
++ Auction Manager   removed 
++ Block Country     removed 
++ Block exception   removed 
++ PlayerHB          removed

CLIENT SOURCE LOG:

++ Boost 1.60 
++ Cryptopp 5.6.3
++ granny 2.4
++ python 2.7.11
++ Directx 8b
++ DevIL 1.7.8
++ SpeedTree 1.6
++ MilesSound 2.9b
++ Lzo Professional 8b (10x faster than lzo 2.09) Soon i will update to lz4
++ Level Step bug fixed ( When you 
++ Uknown packet header fixed 100% all
++ All windows copatibility fixed
++ SEQUENCE mismatch all fixed, no more sequence syserr ( This seqeunce kick players )
++ view_equip crash  fixed
++ python 2.7 Long overflow fixed
++ Fixed some visual bugs
++ Source it's formatted using google formating style https://google.github.io/styleguide/cppguide.html
++ Some memory leaks after teleportation fixed
++ OpenID removed
++ Pc_Bang removed
++ HackShield removed
++ NprotectGameGuard removed
++ passpod removed
++ matrix_card removed
++ IsDev removed
++ IsLive removed
++ IsTest removed
++ Application Logo removed
++ MovieMan removed
++ ProcessCrc removed
++ ProcessScanner removed
++ All DLL-s dependecy removed   ( Here it's a print how client look http://prntscr.com/a9m0yk )
++ useless #define removed
++ useless #ifdef / #ifndef removed
++  Locale Ymit , newcibn , koreea all thos stuffs removed

++ Compiler Visual Studio 2015 / x86
++ Toolset v140_xp
++ SDL checks activated and compatible
++ Multi process compilation
++ Optimized for favor fast code
++ Whole program optimization
++ Fiber safe optimization activated
++ Omit frame pointers
++ Inline expansion set to any suitable
++ Strip Pooling was enabled 
++ Runtime Library it's /MT (Multi Threading )
++ Struct member alignment  it's set to 8 bytes by default
++ Floating point model set to : FAST (FAST CODE GENERATING )
++ hotpatchable Image enabled
++ Enabled COMDAT flooding set to YES
++ Visual studio now generate a checksum for executable in header
++ Prevent DLL Binding
++ Target Manchine x86 but work fine to x64 too

TOOLS LOG:

1. Python Engine :

++ openid removed
++ passpod removed
++ matrix_card removed
++ IsTest removed
++ IsDev removed
++ IsLive removed
++ Mobile messnger removed
++ All # comments removed :D
++ Locale_ stffs removed ( Is.Ymir , Is.Arabic , Is.NewCibn , Is.Vietnam , etc all those checks.)
++ Translated
++ Ready for use :dependencies
++ Added a new npclist.py ( Now you can't use npclist.txt) If you want i will change to .txt
++ Official root from Metin2RO Official before cython. 
2.Clean navicat tables

++ Compatible with new MySql 5.7
++ All extra useless tables removed
++ Translated
++ MyIsam was changed with InnoDB
3. Dump proto

++ This tool read .txt protos from server and build client protos.
++ This tool read client protos and make .txt too
++ Translated
++ Removed some TYPE/ SUBTYPE useless
++ adapted to the new strncpy_s
4.msa maker

++ This tool create for you .msa files for .gr2 files
++ Work with granny 2.4/2.9
++ Compiler Visual studio 2015
++ Support Accumulation
++ Support multiple .gr2
5. New text protos editor

++ This tool help you to edit .txt server protos.
++ How to use
++ Support search vnum / name / colums
++ Compatible with all windows
++ Compiler visual studio 2015

 

Kaynak Ira testada - İş.

1005_081712.jpg?1507202340

 

reupload please 

This file is currently set to private.
 
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  • 1 year later...
On 9/23/2017 at 3:27 PM, juniorsilva said:

Olá pessoal.

Bem, hoje venho aqui postar a source do Ira que esta bastante limpa pelo que vi ele removeu tudo que era possível da source Ymir, então vamos lá pra você compilar a source Ira vai precisar baixar no FreeBSD 10.4 \ 11.1:

# pkg install clang38 gmake

Adicionar o Makefile em Ira Work\source\server\source\Makefile e adicionar permissão 777 ao Makefile.

Download do Makefile

Comandos:

gmake  libs   - Compila todas as libs

gmake db   - Compila a DB core

gmake game     -  Compila a GAME core

gmake clean   -  Limpa todas as sources

gmake all  -  Compila todas as sources

 

Agora pra você compilar a source do cliente vai precisar baixar o Visual Studio Community 2015.

Download Source Ira

Descargar do Metin2_PT_r40267_Client

Descargar Client Pack (BR <-> EN)

Contraseña: tlthings.net

 

Información sobre Source Ira:

  Revelar contenidos ocultos

++ Boost_1.60.0
++ DevIL_1.8.7
++ Lua_5.1
++ googletest_1.7.0 - This dependency has been removed
++ mysql_5.7  (More faster and stable than mysql 5.4)
++ lzo_2.09
++ minilzo_2.09
++ clang++3.8
++ All makefiles was rewrited by me. 
++ C++ 11 features like ( Auto transform , nullptr transform , pass by value , smart pointers )
++ Buffers problem was solved. ( Now you don't need worry about lag problems)
++ Entire network packet's system was revised and unknown packet headers problem was solved.
++ Extern folder has been removed. All dependencies will be installed using pkg.
++ From 350 files.  Now game source have just 250 files. Soo, it's super clean. And useless things removed.
++ You will receive support & updates (i WILL support just source problems/bugs) JUST SOURCE
++ translated 
++ Include guards has been replaced with pragma once
++ Added a little 1 second check to Mount  -> Unmount (horse, mount , etc..)
++ A buffer adjust has been added.
++ Added a IP Check for GM rights
++ GetIpInfo revised (With autodetect public_ip)
++ MapIndex hatoic number has been revised( MapIndex it's now 1 2 3 4 5 6  etc) 
++ Source it's formatted using google formating style https://google.github.io/styleguide/cppguide.html
++ You can compile source under amd64 system.
       A 32-bit process has a 32-bit address space, by definition: “32-bit” means that memory addresses in the process are 32 bits wide,
       and if you have 232 distinct addresses you can address at most 232bytes (4GB). A 32-bit Linux kernel can only execute 32-bit processes.
       Depending on the kernel compilation options, each process can only allocate 1GB, 2GB or 3GB of memory (the rest is reserved for the kernel
       when it's processing system calls). This is an amount of virtual memory, unrelated to any breakdown between RAM, swap, and mmapped files.
       A 64-bit kernel can run 64-bit processes as well as 32-bit processes. A 64-bit process can address up to 264 bytes (16EB) in principle.
       On the x86_64 architecture, partly due to the design of x86_64MMUs, there is currently a limitation to 128TB of address space per process.
       With amd64 compiler now binary can use all resources ,max 128 TB RAM.

       Conclusion: All metin2 p-server use just 4gb ram memory because this is the limit can handle 32bit adress space.
       Advantages: Now you server game and db can handle more than 100gb ram. Gamecore can store more data intro RAM memory, less lag, fast conexions, Dbcore can
       store more data, fast querty execute.  Metin2 use buffers to store data intro ram memory. Sooo ram is critical intro a metin2 server.
++ Public IP is autodetected, you don't need to set BIND_IP anymore. 
++ passpod (LOGIN 4) removed
++ Openid (LOGIN 5) removed
++ GreetMessage removed
++ teen packets (input_teen, teen_desc  etc... mooore) removed
++ Locale Stuff ( Lc_IsYmir , brazil, canada, newCibn, etc..) removed
++ AuctionManager removed
++ block_country removed
++ block_exception removed
++ ip_ban removed 
++ freebsd_filemonitor removed
++ dev_log removed
++ monarch_systm (queslua_monarch , mgmt) removed
++ Threeway_war  (queslua_forked.cpp , castle.cpp) removed
++ SpeedServer ( questlua_speedserver, etc.. all stuff) removed
++ Vcard removed
++ Marble stuff removed
++ auth brazil removed
++ auth japan removed
++ pcbang removed 
++ germany stuff removed
++ xtrap removed
++ checkServer removed
++ hackshield removed
++ billing system ( from YMIR) removed
++ Useless version.txt removed
++ test references ( test.cpp etc..) removed
++ ShopEx function( table) removed
++ panama crypt removed
++ over9refine removed
++ china matrix_card removed
++ limit_time removed
++ Win32 references removed
++ All brazil references removed
++ Canada references removed
++ g_IUseLocale removed
++ Lotto event  (I can add to request) ( lotto_drop etc) removed
++ SpeedServer questlua table removed
++ Forked questlua table removed
++ Monarch questlua table removed
++ Translate.lua file  ( I can add to request) removed
++ Improved_packet removed
++ Header_Version2 (Now it's only version 1) removed
++ Mobile system (I can add to request(But is useless)) removed
++ CRC references (Reload_crc, etc) removed
++ HybridCrypt system (Crypt package. etc) removed
++ All useles #ifdef  and #ifndef removed
++ Server_check ( Server_key) removed
++ FileMonitor freebsd removed
++ Useles logs ( hackshield , vcard , pc_bang, speed hack etccccccc) removed
++ Locale WorldEdition removed
++ China Event_server && china toxification prevent stuff removed
++ Distribution_test_server stuffs removed
++ SyncPosition problems removed
++ Some hack checks removed (Useless , combo , spped, skill etc :D)
++ revive_invisible removed 
++ Database String removed
++ Metin2 Server_IsInvalid stuffs removed
++ Teen _Desc stuff removed
++ Marble_desc  stuff removed
++ GetKey_20050304Myevan()  (I will add to request) removed
++ Auth Japan removed
++ exp_table_euckr removed
++ exp_table_newcibn removed
++ do_frog  ( I can add to request) removed
++ user_horse_ride removed and adapted ctrl + g for mount and horse
++ Check_level_limit korea only removed
++ Over_Time stuffs removed

++ And more, but i don't remember now.. I will edit again.
++ Belt bug fixed
++ war crash fixed
++ mount/unmount with full inventory fixed
++ dice crash fixed
++ Fixed all warnings
++ Korean commands, backdoors, was removed... 
++ Status point fixed, you can set it fron control.h
++ Bonus change on equipped items
++ Empire change bug
++ Scroll bug
++ Horse  skills damage
++ Item swap with full inventory fixed
++ Negative HP fixed
++ 6/7 on costumes fixed
++ All mount can attak fixed

++ Sql injection in messenger fixed
++ sql injection in guid fixed
++ Change empire crash fixed
++ Party invite crash fixed
++ dungeon crash fixed
++ cube crash fixed
++ Affect problems (I maded 3 new functions for refersh affects )
++ Source have over 100 fix but i don't remember all, i try to edit when i have time.
++ Edit soon i don't have time.


#define MAP_ALLOW_LIMIT                            32
#define ITEM_ACCESSORY_SOCKET_MAX_NUM            3
#define CAN_SHOUT_MAX_LEVEL                        15
#define MAX_STATUS_POINT                        100
#define PARTY_CAN_JOIN_MAX_LEVEL                30
#define MAX_ITEM_INTRO_STACK                    200
#define MAX_MEMBER_INTRO_PARTY                    10
#define CAN_RESET_HERE_TIME                        170
#define CAN_RESET_TOWN_TIME                        173
#define MAX_LEVEL_POINT_CAN_STEP                90
#define PORTAL_LIMIT_TIME                        10
#define STONE_INSERT_PERCENT_CHANCE                30

#define __USE_TXT_MODE_FOR_PROTO___
//#define __USE_SQL_MODE_FOR_PROTO___

 

DATABASE CACHE LOG:

++ Billing           removed
++ Auction Manager   removed 
++ Block Country     removed 
++ Block exception   removed 
++ PlayerHB          removed

CLIENT SOURCE LOG:

++ Boost 1.60 
++ Cryptopp 5.6.3
++ granny 2.4
++ python 2.7.11
++ Directx 8b
++ DevIL 1.7.8
++ SpeedTree 1.6
++ MilesSound 2.9b
++ Lzo Professional 8b (10x faster than lzo 2.09) Soon i will update to lz4
++ Level Step bug fixed ( When you 
++ Uknown packet header fixed 100% all
++ All windows copatibility fixed
++ SEQUENCE mismatch all fixed, no more sequence syserr ( This seqeunce kick players )
++ view_equip crash  fixed
++ python 2.7 Long overflow fixed
++ Fixed some visual bugs
++ Source it's formatted using google formating style https://google.github.io/styleguide/cppguide.html
++ Some memory leaks after teleportation fixed
++ OpenID removed
++ Pc_Bang removed
++ HackShield removed
++ NprotectGameGuard removed
++ passpod removed
++ matrix_card removed
++ IsDev removed
++ IsLive removed
++ IsTest removed
++ Application Logo removed
++ MovieMan removed
++ ProcessCrc removed
++ ProcessScanner removed
++ All DLL-s dependecy removed   ( Here it's a print how client look http://prntscr.com/a9m0yk )
++ useless #define removed
++ useless #ifdef / #ifndef removed
++  Locale Ymit , newcibn , koreea all thos stuffs removed

++ Compilador Visual Studio 2015 / x86 ++ Conjunto de herramientas v140_xp ++ Comprobaciones de SDL activadas y compatibles
++ Compilación
multiproceso ++ Optimizado para código
rápido ++ Optimización de todo el programa ++ Optimización
segura de fibra activada
++ Omitir punteros
de fotogramas ++ Expansión en línea establecida en cualquier +
+ Se habilitó


la agrupación de bandas ++ Biblioteca en tiempo de ejecución es /MT (subprocesos múltiples)
++ Alineación de miembros de estructura Está establecido en 8 bytes de forma predeterminada
++ Modelo de coma flotante establecido en: RÁPIDO (GENERACIÓN RÁPIDA DE CÓDIGO)
++ Imagen hotpatchable habilitada ++ Inundación COMDAT habilitada
establecida en SÍ ++ Visual Studio ahora genera una suma de comprobación para el ejecutable en el encabezado ++ Impedir el enlace

de DLL
++ Objetivo Manchine x86 pero también funciona bien a x64

REGISTRO DE HERRAMIENTAS:

1. Motor de Python:

++ openid eliminado ++ passpod eliminado ++ matrix_card eliminado ++ IsTest eliminado ++ IsDev eliminado ++ IsLive eliminado ++ Mensajero móvil eliminado ++ Todos # comentarios eliminados ++ Locale_ stffs eliminados





:D
(Is.Ymir, Is.Arab, Is.NewCibn, Is.Vietnam, etc. todos esos controles.)

++ Traducido
++ Listo para usar :d ependencias
++ Añadido un nuevo npclist.py ( Ahora no puedes usar npclist.txt) Si quieres cambiaré a .txt
++ Raíz oficial de Metin2RO Oficial antes de cython.
2.Limpiar tablas de navegación

++ Compatible con el nuevo MySql 5.7 ++ Todas las tablas inútiles adicionales eliminadas
++ Traducido

++ MyIsam fue cambiado con InnoDB
3. Volcado de proto

++ Esta herramienta lee .txt protos del servidor y construye prototipos de cliente.
++ Esta herramienta lee protos de clientes y hace .txt también
++ Traducido
++ Eliminado algunos TIPO/ SUBTIPO inútil
++ adaptado al nuevo strncpy_s
4.msa maker

++ Esta herramienta crea para usted archivos .msa para archivos
.gr2 ++ Trabajar con abuelita 2.4/2.9 ++ Compilador Visual Studio 2015 ++ Soporte Acumulación
++ Soporte múltiple

.gr2
5. Nuevo editor de protos de texto

++ Esta herramienta te ayuda a editar .txt prototipos de servidor.
++ Cómo usar
++ Soporte de búsqueda vnum / nombre / colums
++ Compatible con todas las ventanas
++ Compilador visual studio 2015

 

Fuente Ira probado - Trabajo.

1005_081712.jpg?1507202340

Olá bom você pode enviar os links e atualizações?

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