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DaFFyy

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  1. Solved, but when I teleport to a map, for a second I'm on a 0x0 coordinates. Entergame: !GetMovablePosition (name [GA]DaFFyy 1452000x966600 map 213 changed to 1571300x1086900) Default server_attr = good coordinates, but bad mob respawn (no all regens), other server_attr = bad coordinates, but good mob respawn (all regens) Atlasinfo no colision Video: e.g. 0:23 (server_attr with working coordinates [town], mobs problem) e.g. 0:20 (server)attr with bugged coordinates [town], mobs no problem) How to make server_attr in first video spawning all mobs?
  2. Hi, I have encountered a problem with the new maps, 2 of 3 maps bugged. When teleport on map coordinates = 0 x 0 and 4 x 4, but Town.txt is set correctly. No syserr only syslog Map index 213: Nov 16 13:51:18 :: SHOW: [GA]DaFFyy 1777778124x1777778124x0 Nov 16 13:51:18 :: AddAffect [GA]DaFFyy type 215 apply 0 0 flag 28 duration 5 Nov 16 13:51:18 :: ENTERGAME: [GA]DaFFyy 1777778124x1777778124x0 xxx map_index 213 Nov 16 13:51:18 :: HORSE STAMINA REGEN EVENT CANCEL 0x0 Nov 16 13:51:18 :: HORSE STAMINA CONSUME EVENT CREATE 0x2d306ee0 Nov 16 13:51:18 :: SendLandList map 213 count 0 elem_size: 0 Map index 85: Nov 16 13:57:00 :: SHOW: [GA]DaFFyy 773500x1950600x0 Nov 16 13:57:00 :: AddAffect [GA]DaFFyy type 215 apply 0 0 flag 28 duration 5 Nov 16 13:57:00 :: ENTERGAME: [GA]DaFFyy 773500x1950600x0 xxx map_index 85 Nov 16 13:57:00 :: HORSE STAMINA REGEN EVENT CANCEL 0x0 Nov 16 13:57:00 :: HORSE STAMINA CONSUME EVENT CREATE 0x443fe7e0 Nov 16 13:57:00 :: SendLandList map 85 count 0 elem_size: 0 Map 213: Settings.txt ScriptType MapSetting CellScale 200 HeightScale 0.500000 ViewRadius 128 MapSize 5 5 BasePosition 1777777700 1777777700 TextureSet textureset\metin2_map_naga1.txt Environment c3.msenv Town.txt 1193 1203 Map 85: Settings.txt ScriptType MapSetting CellScale 200 HeightScale 0.500000 ViewRadius 128 MapSize 3 3 BasePosition 773500 1950600 TextureSet textureset\metin2_N_snowm.txt Environment N-snowm01.msenv Town.txt 700 118
  3. Yes, i'm used bin relased by community and default is dx9. If i want to play 4fun with friends I need to give each one dx9? Maybe can it be reversed or improved?
  4. Hi, I have a question, it's possible to "remove" requirements of directx9? On my desktop with directx9 client works great, but on laptop without that i can't run because pops error "d3dx9_42". Others clients from others servers works without that, maybe change directx version in bin source? but how...
  5. It's possible to pc/pc2 folder in e.g root? When i tried on others clients i was copying root
  6. Hi, I have a problem (most likely with game), so when i approach to mobs i start attacking them without animation (like waithack). I tried on 3 different clients (same client binary), but on any it was the same. (40k clear client) Video: Someone can explain me how to fix it? I have no idea
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